surface/military/rare/keep2
schematic
survival:worldgen/schematics/surface/military/rare/keep2.json
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| Size (X×Y×Z) | 19×16×25 blocks |
|---|---|
| Distinct block codes | 42 |
| File | worldgen/schematics/surface/military/rare/keep2.json · 88 KB (13 KB compressed) |
Used by structures (0)
No structure definition references this file (it may be placed by code, or by another mod).
Blocks (42)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chest | game:chest-east |
| Clutter | game:clutter |
| clutteredbookshelf | game:clutteredbookshelf |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-west-free |
| Dead crop | game:deadcrop |
| Granite dry stone | game:drystone-granite |
| Granite gravel | game:gravel-granite |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Block Randomizer | game:randomizer-normal |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Low fertility soil | game:soil-low-none |
| Low fertility soil (Grassy) | game:soil-low-normal |
| Spider web | game:spiderweb |
| Stone path | game:stonepath-free |
| storagevessel-earthen | game:storagevessel-earthen |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Empty Aged Torch holder | game:torchholder-aged-empty-east |
| Empty Aged Torch holder | game:torchholder-aged-empty-west |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Fuel randomizer | game:stackrandomizer-fuel |
| Food and kitchen tools randomizer | game:stackrandomizer-kitchen |
| Building materials randomizer | game:stackrandomizer-materials-building |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.