Empty Aged Torch holder

block survival:torchholder-aged-empty-west · from game

Can be used to place torches inside, which will never burn out

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTorchHolder BlockTorchHolder Block/BlockTorchHolder.cs
Behavior HorizontalAttachable BlockBehaviorHorizontalAttachable BlockBehavior/BehaviorHorizontalAttachable.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity TorchHolder BlockEntityTorchHolder BlockEntity/BETorchTorchholder.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop torchholder-aged-empty-north

Found in structures (47)

StructureKind
small structure
medium structure
specialsurfaceruins structure
agricultural-village-main village
average-town-common village
average-town-uncommon village
military-town-main village
Lazaret area storystructure
resonancearchiveentrance hookgenerated
Resonance Archive storystructure
underground-translocator-common structure
underground-rare structure
underground-samgrey-4 structure
underground-samgrey-3 structure
underground-samgrey-2 structure
forgottenvillage storystructure
largeforlornhopetower storystructure
thepanopticon storystructure
university storystructure
megastructures-forlornhopetower-common-niclass structure
megastructures-visingsborg-dampus structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-jumblerockcastle-dampus structure
megastructures-auldburg-dampusandtiggetagg structure
megastructures-giantcathedral-dampus structure
village-vsvillage village
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-ogdred village
village-forest village
surfaceunderground-tiggetaggcave2-tiggetagg structure
mediumruins structure
largeruins-0105-dampus-o7 structure
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure
largeruins-0204-niclass-o7 structure
largeruins-0408-virrno-o7 structure
largeruins-0604-sirayne-o7 structure
largeruins-0605-sirayne-o7 structure
largeruins-0801-par-largeruin-o5 structure
largeruins-0802-par-largeruin-o5 structure
largeruins-largeruins-o7-ogdred-bigcastleruin1 structure
desertspecifc-femuroasiso6 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.