treasure/graves/rank3/tg3-1

schematic betterruins:worldgen/schematics/treasure/graves/rank3/tg3-1.json · from betterruins

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Size (X×Y×Z)1×5×1 blocks
Distinct block codes5
Fileworldgen/schematics/treasure/graves/rank3/tg3-1.json · 1 KB (698 B compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
graves6 structure treasure/graves/rank3/*

Blocks (5)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Bony Ribcage game:bonyremains-ribcage
Bony soil game:bonysoil
Chest game:chest-east
Clutter game:clutter
Meta (Underground) game:meta-underground

Items placed inside containers (5)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Body lamellar (Wood) game:armor-body-lamellar-wood
Bone game:bone
Honey-sulfur poultice (from reeds) game:poultice-reed-honey-sulfur
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Weapon randomizer (Copper) game:stackrandomizer-copperweapon

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.