Honey-sulfur poultice (from reeds)
item
survival:poultice-reed-honey-sulfur
· from game
A bandage to heal minor wounds
| Stack size | 16 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | HealingItem |
CollectibleBehaviorHealingItem |
CollectibleBehavior/CollectibleBehaviorHealingItem.cs |
Produced by (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Honey-sulfur poultice (from reeds) (Item Recipe) | grid | |
| Honey-sulfur poultice (from reeds) (Item Recipe) | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| graves6 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.