Bony Ribcage

block survival:bonyremains-ribcage · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockRequireSolidGround BlockRequireSolidGround Block/BlockRequireSolidGround.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
stonesshells 20–37 0–0.28

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Bone ×4 (±2)

Dropped by (2)

Filters
SourceKindMechanismChance / Quantity
Wooden pan block panning 2.00%
Wooden pan block panning 0.10%

Found in structures (29)

StructureKind
common structure
uncommon structure
common structure
underground-uncommon-lowerchance structure
underground-samgrey-5 structure
underground-samgrey-3 structure
underground-samgrey-2 structure
graves7 structure
graves6 structure
graves5 structure
graves4 structure
coalmine storystructure
forlornhopedungeon storystructure
quentin-waystones structure
megastructures-oasis-stadrian structure
megastructures-destroyedlargechurch-bodlacek structure
megastructures-castlewalls-catnoir structure
megastructures-giantcathedral-dampus structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
surfaceunderground-virrnocave-virrno structure
largeruins-0103-femursnapper-o7 structure
largeruins-0401-samgrey-o7 structure
largeruins-0407-virrno-o7 structure
desertspecifc-o1-stadrian-deserthouse1 structure
desertspecifc-o20-stadrian-undergroundwithentrance structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.