overground/main/largeruins/largeruins-femur-o3-overgrownruin
schematic
betterruins:worldgen/schematics/overground/main/largeruins/largeruins-femur-o3-overgrownruin.json
· from betterruins
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| Size (X×Y×Z) | 22×18×16 blocks |
|---|---|
| Distinct block codes | 47 |
| File | worldgen/schematics/overground/main/largeruins/largeruins-femur-o3-overgrownruin.json · 92 KB (17 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| largeruins-largeruins-femur-o3-overgrownruin | structure | overground/main/largeruins/largeruins-femur-o3-overgrownruin |
Blocks (47)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Chair (Brown) | game:chair-brown |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Wet dirty gravel dark (Cracked) | game:dirtygravel-wetdark-cracked |
| Wet dirty gravel dark (Plain) | game:dirtygravel-wetdark-plain |
| Wet dirty gravel dark (Stoney) | game:dirtygravel-wetdark-stoney |
| Granite dry stone | game:drystone-granite |
| Eagle fern | game:fern-eaglefern |
| Maple leaves | game:leaves-placed-maple |
| Maple branchy leaves | game:leavesbranchy-placed-maple |
| Meta (Filler) | game:meta-filler |
| Corroded iron block | game:metalblock-corroded-plain-iron |
| Mossy | game:mosslayertinted-full |
| Patchy moss | game:mosslayertinted-patchy |
| Mossy side (short) | game:mosslayertinted-shortside |
| Sparse moss | game:mosslayertinted-transparent |
| multiblock-monolithic-n1-0-0 | game:multiblock-monolithic-n1-0-0 |
| Dryad saddle | game:mushroom-dryadsaddle-normal-east |
| Dryad saddle | game:mushroom-dryadsaddle-normal-north |
| Dryad saddle | game:mushroom-dryadsaddle-normal-south |
| Dryad saddle | game:mushroom-dryadsaddle-normal-west |
| mushroom-funeralbell-normal-east | game:mushroom-funeralbell-normal-east |
| Funeral bell | game:mushroom-funeralbell-normal-north |
| mushroom-funeralbell-normal-south | game:mushroom-funeralbell-normal-south |
| mushroom-funeralbell-normal-west | game:mushroom-funeralbell-normal-west |
| White oyster | game:mushroom-whiteoyster-normal-east |
| White oyster | game:mushroom-whiteoyster-normal-west |
| Very aged wooden planks | game:planks-veryaged-we |
| Granite rock | game:rock-granite |
| Low fertility soil | game:soil-low-none |
| Low fertility soil (Patches of grass) | game:soil-low-sparse |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Grass (Short) | game:tallgrass-short-free |
| trunk-south | game:trunk-south |
| Wild bee hive (Large) | game:wildbeehive-large |
| Wild vine tip | game:wildvine-end-east |
| Wild vine tip | game:wildvine-end-north |
| Wild vine tip | game:wildvine-end-south |
| Wild vine tip | game:wildvine-end-west |
| Wild vine | game:wildvine-section-east |
| Wild vine | game:wildvine-section-north |
| Wild vine | game:wildvine-section-south |
| Wild vine | game:wildvine-section-west |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Bone funeral mask | game:clothes-face-funeralmask6 |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Gear randomizer | game:stackrandomizer-gear |
| Resource randomizer | game:stackrandomizer-resource |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.