Low fertility soil (Patches of grass)

block survival:soil-low-sparse · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSoil BlockSoil Block/BlockSoil.cs
Behavior MyceliumHost BlockBehaviorMyceliumHost BlockBehavior/BehaviorMyceliumHost.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Low fertility soil ×1

Found in structures (11)

StructureKind
specialsurfaceruins structure
Tobias cave area storystructure
shoppingcentre storystructure
thepanopticon storystructure
university storystructure
megastructures-oasis-stadrian structure
village-forest village
largeruins-largeruins-femur-o3-overgrownruin structure
desertspecifc-o1-stadrian-deserthouse1 structure
desertspecifc-o2-stadrian-cube1 structure
desertspecifc-o2-stadrian-deserthouse2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.