Wild bee hive (Large)

block survival:wildbeehive-large · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockBeehive BlockBeehive Block/BlockBeehive.cs
Behavior Unstable BlockBehaviorUnstable BlockBehavior/BehaviorUnstable.cs
Block entity Beehive BlockEntityBeehive BlockEntity/BEBeehive.cs

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
other 5–35 0.35–0.95 0.25–1

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Honeycomb

Found in structures (13)

StructureKind
underground-verycommon structure
thepanopticon storystructure
megastructures-oasis-stadrian structure
megastructures-romanbathhouse-virrno structure
village-forest village
mediumruins structure
largeruins-0701-femursnapper-largeruin-o4 structure
largeruins-0702-femursnapper-largeruin-o4 structure
largeruins-1001-ace-roadsideinn-largeruin-o6 structure
largeruins-largeruins-femur-o3-overgrownruin structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure
desertspecifc-o2-stadrian-deserthouse2 structure
desertspecifc-o4-femursnapper-japoasis structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.