overground/main/largeruins/0613-sirayne-largeruin-o11

schematic betterruins:worldgen/schematics/overground/main/largeruins/0613-sirayne-largeruin-o11.json · from betterruins

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Size (X×Y×Z)50×18×50 blocks
Distinct block codes56
Fileworldgen/schematics/overground/main/largeruins/0613-sirayne-largeruin-o11.json · 137 KB (28 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
largeruins-0613-sirayne-o11 structure overground/main/largeruins/0613-sirayne-largeruin-o11

Blocks (56)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Lichen layer game:attachingplant-lichen
Earthy brown ceramic bowl game:bowl-blue-fired
Chest game:chest-east
Chiseled Block game:chiseledblock
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Cracked granite game:crackedrock-granite
Cracked granite ashlar blocks game:crackedstonebricks-granite
crate game:crate
Earthy brown ceramic crock game:crock-blue-fired
Light brown wattle and daub game:daub-brownweathered-cracked
Granite dry stone game:drystone-granite
Glow worms game:glowworms-base1
Glow worms game:glowworms-base1-short
Glow worms game:glowworms-base2
Glow worms game:glowworms-base2-short
Glow worms game:glowworms-end1
Glow worms game:glowworms-segment1
Glow worms game:glowworms-segment2
Granite gravel game:gravel-granite
Lace lichen game:hanginglichen-lace-bottom
Lace lichen game:hanginglichen-lace-short
Lace lichen game:hanginglichen-lace-top
Old man's beard game:hanginglichen-oldmans-short
Granite boulders game:looseboulders-granite-free
Granite stones game:loosestones-granite-free
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Tool) game:lootvessel-tool
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
Damaged stone overlay game:overlay-damagedstone
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Wet gravel overlay 1 game:overlay-gravel-wet1
Wet gravel overlay 2 game:overlay-gravel-wet2
Wet gravel overlay 3 game:overlay-gravel-wet3
Wet gravel overlay 4 game:overlay-gravel-wet4
Grime Overlay (bottom) game:overlay-grime-dirtlight-bottom
Grime overlay (top) game:overlay-grime-dirtlight-top
Aged polished cobbled rock (Granite) game:polishedrockold-cobbled-granite
Dust (sparse) game:precipitate-dust-sparse
Granite rock game:rock-granite
rocktyped-rubble-free game:rocktyped-rubble-free
Shelf game:shelf-normal-south
Medium fertility soil game:soil-medium-none
Spider web game:spiderweb
Support beam (Very rotten wood) game:supportbeam-veryrotten
Grass (Medium short) game:tallgrass-mediumshort-free
Grass (Tall) game:tallgrass-tall-free
Grass (Very short) game:tallgrass-veryshort-free
Dry dirt cover game:transition-dirtygravel-dry
Still Water game:water-still-7

Items placed inside containers (10)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Bone game:bone
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
stackrandomizer-buildingblocks game:stackrandomizer-buildingblocks
Cloth randomizer (Medium status) game:stackrandomizer-cloth-mediumstatus
Gear randomizer game:stackrandomizer-gear
Ingot randomizer game:stackrandomizer-ingot
Lantern randomizer game:stackrandomizer-lantern
stackrandomizer-newlore game:stackrandomizer-newlore
Resource randomizer game:stackrandomizer-resource
Seed randomizer game:stackrandomizer-seed

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