Fire clay
item
survival:clay-fire
· from game
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemClay |
ItemClay |
Item/ItemClay.cs |
Produced by (3)
| Recipe | Category | Ingredients → output |
|---|---|---|
| Fire clay (Item Recipe) | grid | |
| Fire clay (Item Recipe) | grid | |
| Fire clay (Item Recipe) | grid |
Used in (37)
| Recipe | Category | Ingredients → output |
|---|---|---|
| claycovering | grid |
* (axehead-iron, axehead-meteoriciron, axehead-steel, bladehead-falx-iron, bladehead-falx-meteoriciron, bladehead-falx-steel, hammerhead-iron, hammerhead-meteoriciron, hammerhead-steel, hoehead-iron, hoehead-meteoriciron, hoehead-steel, knifeblade-iron, knifeblade-meteoriciron, knifeblade-steel, pickaxehead-iron, pickaxehead-meteoriciron, pickaxehead-steel, prospectingpickhead-iron, prospectingpickhead-meteoriciron, prospectingpickhead-steel, sawblade-iron, sawblade-meteoriciron, sawblade-steel, scythehead-iron, scythehead-meteoriciron, scythehead-steel, shovelhead-iron, shovelhead-meteoriciron, shovelhead-steel, spearhead-iron, spearhead-meteoriciron, spearhead-steel, chisel-iron, chisel-meteoriciron, chisel-steel, shears-iron, shears-meteoriciron, shears-steel, crowbar-iron, crowbar-meteoriciron, crowbar-steel, cleaverhead-iron, cleaverhead-meteoriciron, cleaverhead-steel, tongsmetal-standard-iron, tongsmetal-standard-meteoriciron, tongsmetal-standard-steel, wrench-iron, wrench-meteoriciron, wrench-steel, bladehead-short-iron) + Fire clay
→
{tool}
|
| Raw daub (ashen) (Item Recipe) | grid | |
| Raw daub (weathered beige) (Item Recipe) | grid | |
| Raw daub (tan) (Item Recipe) | grid | |
| Unfired refractory brick (Tier 1) (Item Recipe) | grid | |
| Unfired refractory brick (Tier 2) (Item Recipe) | grid | |
| Unfired refractory brick (Tier 3) (Item Recipe) | grid | |
| Anvil Mold | clayforming | |
| Axe Mold | clayforming | |
| Falx Mold | clayforming | |
| Bowl | clayforming | |
| oven | clayforming | |
| Clayplanter | clayforming | |
| claypot | clayforming | |
| Crock | clayforming | |
| Crucible | clayforming | |
| Flowerpot | clayforming | |
| Bowl | clayforming | |
| claypot | clayforming | |
| 4x Crock | clayforming | |
| Crucible | clayforming | |
| Flowerpot | clayforming | |
| Hammer Mold | clayforming | |
| Helvehammerhead Mold | clayforming | |
| Hoe Mold | clayforming | |
| Ingot Mold | clayforming | |
| Jug | clayforming | |
| Lamellae Mold | clayforming | |
| Bowl | clayforming | |
| Pickaxe Mold | clayforming | |
| Pickaxe Mold | clayforming | |
| Shingles | clayforming | |
| Shovel Mold | clayforming | |
| Storagevessel | clayforming | |
| Tiles | clayforming | |
| Ingot Mold | clayforming | |
| Wateringcan | clayforming |
Dropped by (2)
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Fire clay | block | blockDrop | ×4.5 |
| Fire clay in soil (Sparse grass) | block | blockDrop | ×4.5 |
Can be generated by (2)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Building materials randomizer | 6.96% |
| Resource randomizer | 3.46% |
Sold by traders (1)
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Commodities trader | 1.5 | 2.5 | 3.75 | 6.25 | 16 |
Bought by traders (1)
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Artisan trader | 0.75 | 1.25 | 0.75 | 1.25 | 32 |
Found in structures (3)
| Structure | Kind |
|---|---|
| largeforlornhopetower | storystructure |
| megastructures-forlornhopetower-common-niclass | structure |
| megastructures-giantcathedral-dampus | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.