Shingles

clayforming from game

Layer 1 (single-layer pattern)

Ingredients

SlotItemQty / RatioNotes
clay-* clay-* (type) any of: blue, fire, red

Output

shingle-raw-{type} (depends on type)

Resolved variants

typeOutput
blue shingle-raw-blue
fire shingle-raw-fire
red shingle-raw-red
Raw recipe JSON
{
  "ingredient": {
    "type": "item",
    "code": "clay-*",
    "name": "type",
    "allowedVariants": [
      "blue",
      "fire",
      "red"
    ]
  },
  "pattern": [
    [
      "####_####_####",
      "####_####_####",
      "####_####_####",
      "______________",
      "####_####_####",
      "####_####_####",
      "####_####_####",
      "______________",
      "####_####_####",
      "####_####_####",
      "####_####_####",
      "______________",
      "####_####_####",
      "####_####_####",
      "####_####_####"
    ]
  ],
  "name": "Shingles",
  "output": {
    "type": "item",
    "code": "shingle-raw-{type}",
    "stacksize": 12
  }
}