surface/religious/common/common3

schematic survival:worldgen/schematics/surface/religious/common/common3.json · from game

Open in the full viewer → Download (.json.gz, 6 KB)

3D preview needs JavaScript.

Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.

Size (X×Y×Z)15×8×11 blocks
Distinct block codes26
Fileworldgen/schematics/surface/religious/common/common3.json · 34 KB (6 KB compressed)

Used by structures (5)

StructureKindReferenced asWeightQuantity
average-village-common village surface/religious/common/* 20 –1
agricultural-village-main village surface/religious/common/* 20 –1
guild-village-main village surface/religious/common/* 20 –1
average-town-common village surface/religious/common/* 40 –1
military-town-main village surface/religious/common/* 40 –1

Blocks (26)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Chest game:chest-east
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
crate game:crate
Granite dry stone game:drystone-granite
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 2 game:overlay-gravel-dry2
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Aged polished rock (Granite) game:polishedrockold-full-granite
Block Randomizer game:randomizer-normal
Low fertility soil game:soil-low-none
torchholder-aged-empty-north game:torchholder-aged-empty-north

Items placed inside containers (5)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Furniture clutter randomizer game:stackrandomizer-clutter-furniture
Gear randomizer game:stackrandomizer-gear
Resource randomizer game:stackrandomizer-resource
Seed randomizer game:stackrandomizer-seed

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.