surface/religious/common/common1

schematic survival:worldgen/schematics/surface/religious/common/common1.json · from game

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Size (X×Y×Z)12×9×14 blocks
Distinct block codes34
Fileworldgen/schematics/surface/religious/common/common1.json · 17 KB (4 KB compressed)

Used by structures (5)

StructureKindReferenced asWeightQuantity
average-village-common village surface/religious/common/* 20 –1
agricultural-village-main village surface/religious/common/* 20 –1
guild-village-main village surface/religious/common/* 20 –1
average-town-common village surface/religious/common/* 40 –1
military-town-main village surface/religious/common/* 40 –1

Blocks (34)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Bony soil game:bonysoil
Chest game:chest-east
Earthy brown ceramic cooking pot game:claypot-blue-fired
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Granite dry stone game:drystone-granite
groundstorage game:groundstorage
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
Metal scraps game:metal-scraps
microblock game:microblock
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 3 game:overlay-gravel-dry3
Oxidation layer (bottom) game:oxidation-rust-3tall-bot
Oxidation layer (top) game:oxidation-rust-3tall-top
Aged polished rock (Granite) game:polishedrockold-full-granite
Block Randomizer game:randomizer-normal
rocktyped-rubble-free game:rocktyped-rubble-free
Low fertility soil game:soil-low-none
Low fertility soil (Grassy) game:soil-low-normal
Spider web game:spiderweb
torchholder-aged-empty-north game:torchholder-aged-empty-north

Items placed inside containers (3)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Gear randomizer game:stackrandomizer-gear
Painting randomizer game:stackrandomizer-painting

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.