surface/civic/uncommon/factory3

schematic survival:worldgen/schematics/surface/civic/uncommon/factory3.json · from game

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Size (X×Y×Z)13×11×13 blocks
Distinct block codes35
Fileworldgen/schematics/surface/civic/uncommon/factory3.json · 27 KB (5 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
average-town-uncommon village surface/civic/uncommon/* 40 –2

Blocks (35)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Aged wooden bed game:bed-woodaged-feet-south
Aged wooden bed game:bed-woodaged-head-south
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Granite cobblestone stairs game:cobblestonestairs-granite-up-north-free
Granite dry stone game:drystone-granite
Granite stones game:loosestones-granite-free
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Underground) game:meta-underground
Large pile of junk metal game:metalpartpile-large-north
microblock game:microblock
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Oxidation layer (mid) game:oxidation-rust-3tall-mid
Oxidation layer (top) game:oxidation-rust-3tall-top
Aged polished rock (Granite) game:polishedrockold-full-granite
Block Randomizer game:randomizer-normal
rocktyped-rubble-free game:rocktyped-rubble-free
Low fertility soil game:soil-low-none
Low fertility soil (Grassy) game:soil-low-normal
Spider web game:spiderweb
storagevessel-pine game:storagevessel-pine
Empty Aged Torch holder game:torchholder-aged-empty-east

Items placed inside containers (7)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (Low status) game:stackrandomizer-accessory-lowstatus
Tool randomizer (Copper) game:stackrandomizer-coppertool
Lore randomizer (D) game:stackrandomizer-lore-diaries
Lore randomizer (V) game:stackrandomizer-lore-villager
Resource randomizer game:stackrandomizer-resource
Stack randomizer (Ruined weapons) game:stackrandomizer-ruinedweapon
Seed randomizer game:stackrandomizer-seed

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