surface/civic/uncommon/factory3
schematic
survival:worldgen/schematics/surface/civic/uncommon/factory3.json
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| Size (X×Y×Z) | 13×11×13 blocks |
|---|---|
| Distinct block codes | 35 |
| File | worldgen/schematics/surface/civic/uncommon/factory3.json · 27 KB (5 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| average-town-uncommon | village | surface/civic/uncommon/* |
40 | –2 |
Blocks (35)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Aged wooden bed | game:bed-woodaged-feet-south |
| Aged wooden bed | game:bed-woodaged-head-south |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-north-free |
| Granite dry stone | game:drystone-granite |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Farming) | game:lootvessel-farming |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Underground) | game:meta-underground |
| Large pile of junk metal | game:metalpartpile-large-north |
| microblock | game:microblock |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Block Randomizer | game:randomizer-normal |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Low fertility soil | game:soil-low-none |
| Low fertility soil (Grassy) | game:soil-low-normal |
| Spider web | game:spiderweb |
| storagevessel-pine | game:storagevessel-pine |
| Empty Aged Torch holder | game:torchholder-aged-empty-east |
Items placed inside containers (7)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Low status) | game:stackrandomizer-accessory-lowstatus |
| Tool randomizer (Copper) | game:stackrandomizer-coppertool |
| Lore randomizer (D) | game:stackrandomizer-lore-diaries |
| Lore randomizer (V) | game:stackrandomizer-lore-villager |
| Resource randomizer | game:stackrandomizer-resource |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.