surface/agriculturallarge/communal-storage1
schematic
survival:worldgen/schematics/surface/agriculturallarge/communal-storage1.json
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| Size (X×Y×Z) | 26×17×19 blocks |
|---|---|
| Distinct block codes | 41 |
| File | worldgen/schematics/surface/agriculturallarge/communal-storage1.json · 143 KB (17 KB compressed) |
Used by structures (5)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| average-town-uncommon | village | surface/agriculturallarge/* |
10 | –1 |
| agricultural-town-main | village | surface/agriculturallarge/* |
20 | –1 |
| average-city-main | village | surface/agriculturallarge/* |
10 | –1 |
| agricultural-city-main | village | surface/agriculturallarge/* |
30 | –1 |
| religious-city-main | village | surface/agriculturallarge/* |
10 | 1 |
Blocks (41)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Dead fungi layer | game:attachingplant-deadfungi |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Bony soil | game:bonysoil |
| Chest | game:chest-east |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-south-free |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-west-free |
| crate | game:crate |
| Granite dry stone | game:drystone-granite |
| Aged Hay (Grass) | game:hay-aged-ns |
| Aged Hay (Grass) | game:hay-aged-ud |
| Aged Hay (Grass) | game:hay-aged-we |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Farming) | game:lootvessel-farming |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Block Randomizer | game:randomizer-normal |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Low fertility soil | game:soil-low-none |
| Spider web | game:spiderweb |
| torchholder-aged-empty-north | game:torchholder-aged-empty-north |
Items placed inside containers (4)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Flax fibers | game:flaxfibers |
| Flax twine | game:flaxtwine |
| lootrandomizer | game:lootrandomizer |
| Flax seeds | game:seeds-flax |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.