story/devastation/medium/medium-8

schematic survival:worldgen/schematics/story/devastation/medium/medium-8.json · from game

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Size (X×Y×Z)10×10×14 blocks
Distinct block codes14
Fileworldgen/schematics/story/devastation/medium/medium-8.json · 57 KB (8 KB compressed)

Used by structures (0)

No structure definition references this file (it may be placed by code, or by another mod).

Blocks (14)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged shale ashlar blocks game:agedstonebricks-shale
Chest game:chest-east
Chiseled Block game:chiseledblock
Clutter game:clutter
clutter-devastation game:clutter-devastation
clutteredbookshelf game:clutteredbookshelf
Cracked shale ashlar blocks game:crackedstonebricks-shale
Devastated soil game:devastatedsoil-5
Tower Conduit game:dpanel-conduithorizontal1-aged
Tower Conduit game:dpanel-conduitrightdown1-aged
Tower Conduit game:dpanel-conduitrightup1-aged
jonas-lamp game:jonas-lamp
Aged oak planks game:planks-aged-ns
Rusty iron support beam game:supportbeam-tarnishedmetal-rusty-iron

Items placed inside containers (4)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Jonas Parts&Frames Stack randomizer game:stackrandomizer-alljonas
Chains and fences clutter randomizer game:stackrandomizer-clutter-chains-and-fences
Ingot randomizer game:stackrandomizer-ingot
Building materials randomizer game:stackrandomizer-materials-building

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.