jonas-lamp

block survival:jonas-lamp · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockClutter BlockClutter Block/BlockClutter.cs
Behavior WrenchOrientable BlockBehaviorWrenchOrientable BlockBehavior/BehaviorWrenchOrientable.cs
Behavior Reparable BlockBehaviorReparable BlockBehavior/BehaviorReparable.cs
Block entity Generic Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Block entity behavior ControlPointLampNode BEBehaviorControlPointLampNode Lore/ResoArchives/BEBehaviorControlPointLampNode.cs

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Lantern randomizer 2.84%

Found in structures (36)

StructureKind
Resonance Archive storystructure
underground-verycommon structure
underground-translocator-uncommon structure
underground-translocator-common structure
underground-samgrey-3 structure
calix storystructure
coalmine storystructure
forgottenvillage storystructure
largeforlornhopetower storystructure
mansion storystructure
mine1 storystructure
mine2 storystructure
shoppingcentre storystructure
sunrift storystructure
university storystructure
nybygget-translocatornexus structure
megastructures-forlornhopetower-common-niclass structure
megastructures-oasis-stadrian structure
megastructures-rockformation-niclass structure
megastructures-undergroundlibrary-marlim structure
megastructures-giantcathedral-dampus structure
megastructures-wallsegment-niclass structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-prison village
surfaceunderground-virrnocave-virrno structure
mediumruins structure
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure
largeruins-0207-samgrey-o7 structure
largeruins-0407-virrno-o7 structure
desertspecifc-o2-stadrian-deserthouse2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.