story/devastation/medium/medium-7

schematic survival:worldgen/schematics/story/devastation/medium/medium-7.json · from game

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Size (X×Y×Z)13×9×14 blocks
Distinct block codes10
Fileworldgen/schematics/story/devastation/medium/medium-7.json · 54 KB (8 KB compressed)

Used by structures (0)

No structure definition references this file (it may be placed by code, or by another mod).

Blocks (10)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged shale ashlar blocks game:agedstonebricks-shale
Chiseled Block game:chiseledblock
Clutter game:clutter
Cracked shale ashlar blocks game:crackedstonebricks-shale
Very aged debarked log game:debarkedlog-veryaged-ud
Devastated soil game:devastatedsoil-5
jonas-lamp game:jonas-lamp
Meta (Selectable Collider) game:meta-selectablecollider
storagevessel-burned game:storagevessel-burned
Support chain game:supportchain-two

Items placed inside containers (4)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Jonas Parts&Frames Stack randomizer game:stackrandomizer-alljonas
Fuel randomizer game:stackrandomizer-fuel
Gear randomizer game:stackrandomizer-gear
Food and kitchen tools randomizer game:stackrandomizer-kitchen

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.