treasure/graves/rank3/tg3-6
schematic
betterruins:worldgen/schematics/treasure/graves/rank3/tg3-6.json
· from betterruins
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| Size (X×Y×Z) | 1×5×1 blocks |
|---|---|
| Distinct block codes | 6 |
| File | worldgen/schematics/treasure/graves/rank3/tg3-6.json · 1 KB (736 B compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| graves6 | structure | treasure/graves/rank3/* |
Blocks (6)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Bony Ribcage | game:bonyremains-ribcage |
| Bony soil | game:bonysoil |
| Chest | game:chest-east |
| Clutter | game:clutter |
| Meta (Underground) | game:meta-underground |
| oillamp-up | game:oillamp-up |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Bone | game:bone |
| Mining bag | game:miningbag |
| Nugget (Cassiterite) | game:nugget-cassiterite |
| Copper prospecting pick | game:prospectingpick-copper |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.