overground/megastructures/megastructure-18/jumblerockcastle
schematic
betterruins:worldgen/schematics/overground/megastructures/megastructure-18/jumblerockcastle.json
· from betterruins
Open in the full viewer → Download (.json.gz, 802 KB)
3D preview needs JavaScript.
Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.
| Size (X×Y×Z) | 82×64×94 blocks |
|---|---|
| Distinct block codes | 59 |
| File | worldgen/schematics/overground/megastructures/megastructure-18/jumblerockcastle.json · 4.9 MB (802 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| megastructures-jumblerockcastle-dampus | structure | overground/megastructures/megastructure-18/* |
Blocks (59)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| Altar | game:altar-south |
| Chest | game:chest-east |
| Clutter | game:clutter |
| clutter-elevator-elevatorrail | game:clutter-elevator-elevatorrail |
| clutteredbookshelf | game:clutteredbookshelf |
| Granite cobblestone | game:cobblestone-granite |
| Cracked granite | game:crackedrock-granite |
| Cracked granite ashlar blocks | game:crackedstonebricks-granite |
| crate | game:crate |
| Diamond pattern stone tile | game:diamond-stone-clean |
| Diamond pattern dark stone tile | game:diamond-stone-dark |
| Diamond pattern light stone tile | game:diamond-stone-light |
| door-ruined-rough2 | game:door-ruined-rough2 |
| door-ruined-rough3 | game:door-ruined-rough3 |
| Granite dry stone | game:drystone-granite |
| Catmint | game:flower-catmint-free |
| Cow parsley | game:flower-cowparsley-free |
| Redtop grass | game:flower-redtopgrass-free |
| Wild daisy | game:flower-wilddaisy-free |
| groundstorage | game:groundstorage |
| Maple leaves | game:leaves-grown1-maple |
| Maple leaves | game:leaves-grown2-maple |
| Maple leaves | game:leaves-grown3-maple |
| Maple leaves | game:leaves-grown4-maple |
| Maple leaves | game:leaves-grown5-maple |
| Maple leaves | game:leaves-grown7-maple |
| Maple leaves | game:leaves-placed-maple |
| Maple branchy leaves | game:leavesbranchy-grown1-maple |
| Maple branchy leaves | game:leavesbranchy-grown2-maple |
| Maple branchy leaves | game:leavesbranchy-grown3-maple |
| Maple branchy leaves | game:leavesbranchy-grown4-maple |
| Maple branchy leaves | game:leavesbranchy-grown5-maple |
| Maple branchy leaves | game:leavesbranchy-grown7-maple |
| log-grown-maple-ud | game:log-grown-maple-ud |
| Granite boulders | game:looseboulders-granite-free |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Spawner) | game:meta-spawner |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Very aged wooden planks | game:planks-veryaged-ns |
| Very aged wooden slab | game:plankslab-veryaged-up-free |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Granite rock | game:rock-granite |
| Granite rock (Polished) | game:rockpolished-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Medium fertility soil | game:soil-medium-none |
| Medium fertility soil (Grassy) | game:soil-medium-normal |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
| Support beam (Very rotten wood) | game:supportbeam-veryrotten |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Grass (Short) | game:tallgrass-short-free |
| Grass (Tall) | game:tallgrass-tall-free |
| Grass (Very short) | game:tallgrass-veryshort-free |
| Empty Aged Torch holder | game:torchholder-aged-empty-south |
| Empty Aged Torch holder | game:torchholder-aged-empty-west |
| Aged oak solid trapdoor | game:trapdoor-solid-aged-1 |
Items placed inside containers (14)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Ruined bardiche | game:axe-bardiche-ruined |
| Ruined arming sword | game:blade-arming-ruined |
| Ruined claymore | game:blade-claymore-ruined |
| Ruined warhammer | game:club-warhammer-ruined |
| Accessory randomizer (Low status) | game:stackrandomizer-accessory-lowstatus |
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Armor randomizer | game:stackrandomizer-armor |
| Cloth randomizer (High status) | game:stackrandomizer-cloth-highstatus |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Weapon randomizer (Copper) | game:stackrandomizer-copperweapon |
| Gear randomizer | game:stackrandomizer-gear |
| Jonas parts randomizer | game:stackrandomizer-jonasparts |
| stackrandomizer-newlore | game:stackrandomizer-newlore |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.