overground/main/village-ogdred/houses/house1-o5
schematic
betterruins:worldgen/schematics/overground/main/village-ogdred/houses/house1-o5.json
· from betterruins
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| Size (X×Y×Z) | 14×13×14 blocks |
|---|---|
| Distinct block codes | 31 |
| File | worldgen/schematics/overground/main/village-ogdred/houses/house1-o5.json · 57 KB (11 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| village-ogdred | village | overground/main/village-ogdred/houses/house1-o5 |
100 | 0–1 |
Blocks (31)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Moss layer (untinted) | game:attachingplant-moss |
| Spotty moss layer | game:attachingplant-spottymoss |
| Clutter | game:clutter |
| clutteredbookshelf | game:clutteredbookshelf |
| Granite cobblestone | game:cobblestone-granite |
| Cracked granite ashlar blocks | game:crackedstonebricks-granite |
| crate | game:crate |
| Eagle fern | game:fern-eaglefern |
| Granite gravel | game:gravel-granite |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| Large pile of junk metal | game:metalpartpile-large-east |
| Large pile of junk metal | game:metalpartpile-large-north |
| Small pile of junk metal | game:metalpartpile-small |
| microblock | game:microblock |
| multiblock-monolithic-n1-0-0 | game:multiblock-monolithic-n1-0-0 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Very aged wooden planks | game:planks-veryaged-ns |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Spider web | game:spiderweb |
| Support beam (Very rotten wood) | game:supportbeam-veryrotten |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Short) | game:tallgrass-short-free |
| Grass (Very short) | game:tallgrass-veryshort-free |
| Grass (Very tall) | game:tallgrass-verytall-free |
| trunk-south | game:trunk-south |
Items placed inside containers (7)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Low status) | game:stackrandomizer-accessory-lowstatus |
| stackrandomizer-buildingblocks | game:stackrandomizer-buildingblocks |
| stackrandomizer-clayproducts | game:stackrandomizer-clayproducts |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Building materials randomizer | game:stackrandomizer-materials-building |
| Mining materials randomizer | game:stackrandomizer-materials-mining |
| stackrandomizer-newlore | game:stackrandomizer-newlore |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.