overground/main/village-forest/all/village-forest-0303-o9-virrno

schematic betterruins:worldgen/schematics/overground/main/village-forest/all/village-forest-0303-o9-virrno.json · from betterruins

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Size (X×Y×Z)12×12×10 blocks
Distinct block codes29
Fileworldgen/schematics/overground/main/village-forest/all/village-forest-0303-o9-virrno.json · 24 KB (6 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
village-forest village overground/main/village-forest/all/village-forest-0303-o9-virrno 40 0–1

Blocks (29)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Bony soil game:bonysoil
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Dry dirty gravel (Cracked) game:dirtygravel-dry-cracked
Dry dirty gravel (Stoney) game:dirtygravel-dry-stoney
Granite dry stone game:drystone-granite
groundstorage game:groundstorage
logquad-barkedcorner-aged-east game:logquad-barkedcorner-aged-east
Aged quarter logs corner game:logquad-barkedcorner-aged-north
logquad-barkedcorner-aged-west game:logquad-barkedcorner-aged-west
Aged quarter logs game:logquad-placed-aged-ns
Aged quarter logs game:logquad-placed-aged-we
Granite boulders game:looseboulders-granite-free
Loose rusty gears (1 piece) game:loosegears-1
Granite stones game:loosestones-granite-free
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Granite rock game:rock-granite
Chest game:stationarybasket-west
storagevessel-talik game:storagevessel-talik
Very aged wood grated trapdoor game:trapdoor-window-veryaged-1

Items placed inside containers (11)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
clutter-skull/humanoid game:clutter-skull/humanoid
Rot game:rot
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Cloth randomizer (Medium status) game:stackrandomizer-cloth-mediumstatus
Tool randomizer (Copper) game:stackrandomizer-coppertool
Ingot randomizer game:stackrandomizer-ingot
Food and kitchen tools randomizer game:stackrandomizer-kitchen
Building materials randomizer game:stackrandomizer-materials-building
Mining materials randomizer game:stackrandomizer-materials-mining
Resource randomizer game:stackrandomizer-resource

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