overground/main/mediumruins/mediumruins-femursnapper-o3-towerwithwall
schematic
betterruins:worldgen/schematics/overground/main/mediumruins/mediumruins-femursnapper-o3-towerwithwall.json
· from betterruins
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| Size (X×Y×Z) | 39×18×25 blocks |
|---|---|
| Distinct block codes | 39 |
| File | worldgen/schematics/overground/main/mediumruins/mediumruins-femursnapper-o3-towerwithwall.json · 100 KB (17 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| mediumruins | structure | overground/main/mediumruins/* |
Blocks (39)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Moss layer (untinted) | game:attachingplant-moss |
| Spotty moss layer | game:attachingplant-spottymoss |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Very aged debarked log | game:debarkedlog-veryaged-ud |
| Very aged debarked log | game:debarkedlog-veryaged-we |
| Wet dirty gravel (Plain) | game:dirtygravel-wet-plain |
| Granite dry stone | game:drystone-granite |
| Eagle fern | game:fern-eaglefern |
| Granite gravel | game:gravel-granite |
| Birch leaves | game:leaves-placed-birch |
| Birch branchy leaves | game:leavesbranchy-placed-birch |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| mushroom-funeralbell-normal-east | game:mushroom-funeralbell-normal-east |
| Funeral bell | game:mushroom-funeralbell-normal-north |
| mushroom-funeralbell-normal-south | game:mushroom-funeralbell-normal-south |
| mushroom-funeralbell-normal-west | game:mushroom-funeralbell-normal-west |
| mushroom-reishi-normal-east | game:mushroom-reishi-normal-east |
| Reishi | game:mushroom-reishi-normal-north |
| mushroom-reishi-normal-south | game:mushroom-reishi-normal-south |
| Damaged stone overlay | game:overlay-damagedstone |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Dripping oxidation layer | game:oxidation-rust-dripping |
| Aged oak planks | game:planks-aged-ud |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Granite rock | game:rock-granite |
| Chest | game:stationarybasket-south |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Wet dirt cover | game:transition-dirtygravel-wet |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Gear randomizer | game:stackrandomizer-gear |
| Resource randomizer | game:stackrandomizer-resource |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.