Birch branchy leaves

block survival:leavesbranchy-placed-birch · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLeaves BlockLeaves Block/BlockLeaves.cs
Behavior RainDrip BlockBehaviorRainDrip BlockBehavior/BlockBehaviorRainDrip.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Birch seed
blockDrop Stick ×1

Found in structures (13)

StructureKind
Trader camps in forest structure
Lazaret area storystructure
Village area storystructure
coalmine storystructure
forgottenvillage storystructure
sunrift storystructure
village-stones-rowlyart village
village-ruins-par village
village-femursnapper village
mediumruins structure
largeruins-0601-sirayne-o7 structure
largeruins-0602-sirayne-o7 structure
largeruins-0803-par-largeruin-whitehillcastleruin-o6 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.