overground/main/largeruins/0501-freianofvoid-largeruin-o16

schematic betterruins:worldgen/schematics/overground/main/largeruins/0501-freianofvoid-largeruin-o16.json · from betterruins

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Size (X×Y×Z)24×27×55 blocks
Distinct block codes32
Fileworldgen/schematics/overground/main/largeruins/0501-freianofvoid-largeruin-o16.json · 341 KB (59 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
largeruins-0501-freianofvoid-o16 structure overground/main/largeruins/0501-freianofvoid-largeruin-o16

Blocks (32)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Bony soil game:bonysoil
Chiseled Block game:chiseledblock
Clutter game:clutter
Basalt cobblestone game:cobblestone-basalt
Granite cobblestone game:cobblestone-granite
Cracked granite game:crackedrock-granite
Creativeblock (32) game:creativeblock-32
Creativeblock (64) game:creativeblock-64
Creativeblock (67) game:creativeblock-67
Creativeblock (70) game:creativeblock-70
Granite gravel game:gravel-granite
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Tool) game:lootvessel-tool
Meta (Filler) game:meta-filler
Corroded gold block game:metalblock-corroded-plain-gold
Rusty iron block game:metalblock-corroded-plain-rusty-iron
multiblock-monolithic-0-0-p1 game:multiblock-monolithic-0-0-p1
multiblock-monolithic-n1-0-0 game:multiblock-monolithic-n1-0-0
Packed Dirt game:packeddirt
Aged polished rock (Granite) game:polishedrockold-full-granite
Chalk rock game:rock-chalk
Granite rock game:rock-granite
Phyllite rock game:rock-phyllite
rocktyped-rubble-free game:rocktyped-rubble-free
Chest game:stationarybasket-south
Stone path game:stonepath-free
storagevessel-oxblood game:storagevessel-oxblood
Support chain game:supportchain-two
trunk-east game:trunk-east
trunk-south game:trunk-south

Items placed inside containers (14)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Bone game:bone
Accessory randomizer (High status) game:stackrandomizer-accessory-highstatus
Accessory randomizer (Low status) game:stackrandomizer-accessory-lowstatus
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
Cloth randomizer (High status) game:stackrandomizer-cloth-highstatus
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Cloth randomizer (Medium status) game:stackrandomizer-cloth-mediumstatus
Ruined toys and clothing clutter randomizer game:stackrandomizer-clutter-ruined-toys-clothing
Ruined weapons clutter randomizer game:stackrandomizer-clutter-ruined-weapons
Gear randomizer game:stackrandomizer-gear
stackrandomizer-mask game:stackrandomizer-mask
Resource randomizer game:stackrandomizer-resource
Stack randomizer (Ruined weapons) game:stackrandomizer-ruinedweapon
Tuning cylinder randomizer game:stackrandomizer-tuningcylinder

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