Blasting powder

item survival:blastingpowder · from game

Tie some cloth around it
Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
blastingpowder grid

Used in (5)

Filters
RecipeCategoryIngredients → output
bomb-ore grid
bomb-stone grid
bomb-scrap grid
bomb-scrap grid
bomb-scrap grid

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Etho slab block blockDrop ×5

Can be generated by (2)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Mining materials randomizer 8.80%
Mines randomizer 1.96%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 1.5 2.5 6 10 2

Found in structures (8)

StructureKind
Trader camps in hot climate regions structure
Trader camps in forest structure
Resonance Archive storystructure
uncommon structure
underground-uncommon-lowerchance structure
sunrift storystructure
village-desert village
largeruins-0102-femursnapper-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.