surface/religious/uncommon/unknown1
schematic
survival:worldgen/schematics/surface/religious/uncommon/unknown1.json
· from game
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| Size (X×Y×Z) | 7×15×19 blocks |
|---|---|
| Distinct block codes | 28 |
| File | worldgen/schematics/surface/religious/uncommon/unknown1.json · 29 KB (5 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| average-town-uncommon | village | surface/religious/uncommon/* |
40 | –1 |
Blocks (28)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| air | game:air |
| Altar | game:altar-east |
| Bony soil | game:bonysoil |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-south-free |
| Dry dirty gravel (Cracked) | game:dirtygravel-dry-cracked |
| Granite dry stone | game:drystone-granite |
| groundstorage | game:groundstorage |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Block Randomizer | game:randomizer-normal |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Low fertility soil | game:soil-low-none |
| Low fertility soil (Grassy) | game:soil-low-normal |
| Spider web | game:spiderweb |
| Stone path | game:stonepath-free |
Items placed inside containers (1)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Ruined spiked mace | game:club-spiked-ruined |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.