surface/civic/veryrare/protected-well1

schematic survival:worldgen/schematics/surface/civic/veryrare/protected-well1.json · from game

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Size (X×Y×Z)20×10×14 blocks
Distinct block codes32
Fileworldgen/schematics/surface/civic/veryrare/protected-well1.json · 34 KB (6 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
average-town-uncommon village surface/civic/veryrare/* 20 –1

Blocks (32)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Aged wooden bed game:bed-woodaged-feet-east
Aged wooden bed game:bed-woodaged-head-east
Bony soil game:bonysoil
Planter (Earthen) game:clayplanter-earthern
Granite cobblestone game:cobblestone-granite
Granite cobblestone stairs game:cobblestonestairs-granite-up-south-free
Granite cobblestone stairs game:cobblestonestairs-granite-up-west-free
Granite dry stone game:drystone-granite
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Block Randomizer game:randomizer-normal
rocktyped-rubble-free game:rocktyped-rubble-free
Low fertility soil game:soil-low-none
Low fertility soil (Grassy) game:soil-low-normal
Spider web game:spiderweb
Stone path game:stonepath-free
storagevessel-blue-fired game:storagevessel-blue-fired

Items placed inside containers (2)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Gear randomizer game:stackrandomizer-gear
Resource randomizer game:stackrandomizer-resource

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