surface/civic/uncommon/monument1

schematic survival:worldgen/schematics/surface/civic/uncommon/monument1.json · from game

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Size (X×Y×Z)10×13×10 blocks
Distinct block codes16
Fileworldgen/schematics/surface/civic/uncommon/monument1.json · 72 KB (6 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
average-town-uncommon village surface/civic/uncommon/* 40 –2

Blocks (16)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Bony soil game:bonysoil
Granite cobblestone game:cobblestone-granite
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Underground) game:meta-underground
microblock game:microblock
Aged polished rock (Granite) game:polishedrockold-full-granite
Block Randomizer game:randomizer-normal
Low fertility soil game:soil-low-none
Low fertility soil (Grassy) game:soil-low-normal

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