story/devastation/medium/medium-6

schematic survival:worldgen/schematics/story/devastation/medium/medium-6.json · from game

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Size (X×Y×Z)9×14×10 blocks
Distinct block codes9
Fileworldgen/schematics/story/devastation/medium/medium-6.json · 37 KB (6 KB compressed)

Used by structures (0)

No structure definition references this file (it may be placed by code, or by another mod).

Blocks (9)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged shale ashlar blocks game:agedstonebricks-shale
Chest game:chest-east
Chiseled Block game:chiseledblock
Clutter game:clutter
clutter-aquatic game:clutter-aquatic
clutter-devastation game:clutter-devastation
Very aged debarked log game:debarkedlog-veryaged-ud
Devastated soil game:devastatedsoil-5
jonas-lamp game:jonas-lamp

Items placed inside containers (4)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Jonas Parts&Frames Stack randomizer game:stackrandomizer-alljonas
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Gear randomizer game:stackrandomizer-gear
Resource randomizer game:stackrandomizer-resource

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.