overground/main/village-ruins-par/village-ruins-par-1-o5
schematic
betterruins:worldgen/schematics/overground/main/village-ruins-par/village-ruins-par-1-o5.json
· from betterruins
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| Size (X×Y×Z) | 51×18×29 blocks |
|---|---|
| Distinct block codes | 44 |
| File | worldgen/schematics/overground/main/village-ruins-par/village-ruins-par-1-o5.json · 280 KB (57 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| village-ruins-par | village | overground/main/village-ruins-par/village-ruins-par-1-o5 |
350 | 0–1 |
Blocks (44)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Moss layer (untinted) | game:attachingplant-moss |
| Spotty moss layer | game:attachingplant-spottymoss |
| Chest | game:chest-east |
| Clutter | game:clutter |
| clutteredbookshelf | game:clutteredbookshelf |
| Granite cobblestone | game:cobblestone-granite |
| Cracked granite ashlar blocks | game:crackedstonebricks-granite |
| crate | game:crate |
| Dry dirty gravel (Plain) | game:dirtygravel-dry-plain |
| Dry dirty gravel (Stoney) | game:dirtygravel-dry-stoney |
| Wet dirty gravel (Plain) | game:dirtygravel-wet-plain |
| Wet dirty gravel (Stoney) | game:dirtygravel-wet-stoney |
| Heather | game:flower-heather-free |
| Redtop grass | game:flower-redtopgrass-free |
| Wild blueberry bush | game:fruitingbush-wild-blueberry-free |
| Granite gravel | game:gravel-granite |
| Granite gravel | game:gravel-granite-land-1 |
| Birch leaves | game:leaves-placed-birch |
| Birch branchy leaves | game:leavesbranchy-placed-birch |
| Meta (Filler) | game:meta-filler |
| microblock | game:microblock |
| Sparse moss | game:mosslayertinted-transparent |
| Field mushroom | game:mushroom-fieldmushroom-normal |
| Puffball | game:mushroom-puffball-normal |
| Wavy cap | game:mushroom-wavycap-normal |
| sparse dirt | game:overlay-dirt-sparse-1 |
| sparse dirt | game:overlay-dirt-sparse-3 |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Grime overlay (top) | game:overlay-grime-dirtlight-top |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Granite rock | game:rock-granite |
| Medium fertility soil | game:soil-medium-none |
| Medium fertility soil (Grassy) | game:soil-medium-normal |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Short) | game:tallgrass-short-free |
| Grass (Tall) | game:tallgrass-tall-free |
| Dry dirt cover | game:transition-dirtygravel-dry |
| Wet dirt cover | game:transition-dirtygravel-wet |
| Still Water | game:water-still-7 |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| stackrandomizer-clayproducts | game:stackrandomizer-clayproducts |
| Tool randomizer (Copper) | game:stackrandomizer-coppertool |
| Gear randomizer | game:stackrandomizer-gear |
| Lantern randomizer | game:stackrandomizer-lantern |
| Resource randomizer | game:stackrandomizer-resource |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.