overground/main/surfaceunderground/surfaceunderground-o11-tiggetagg-tree

schematic betterruins:worldgen/schematics/overground/main/surfaceunderground/surfaceunderground-o11-tiggetagg-tree.json · from betterruins

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Size (X×Y×Z)27×35×22 blocks
Distinct block codes41
Fileworldgen/schematics/overground/main/surfaceunderground/surfaceunderground-o11-tiggetagg-tree.json · 70 KB (18 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
surfaceunderground-treewithcave-tiggetagg structure overground/main/surfaceunderground/surfaceunderground-o11-tiggetagg-tree

Blocks (41)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Lichen layer game:attachingplant-lichen
Moss layer (untinted) game:attachingplant-moss
Spotty moss layer game:attachingplant-spottymoss
Chiseled Block game:chiseledblock
Clutter game:clutter
clutteredbookshelf game:clutteredbookshelf
Horsetail game:flower-horsetail-free
Lupine (Orange) game:flower-lupine-orange-free
Lupine (Purple) game:flower-lupine-purple-free
Lupine (Red) game:flower-lupine-red-free
groundstorage game:groundstorage
Oak leaves game:leaves-grown5-oak
Oak branchy leaves game:leavesbranchy-grown5-oak
log-grown-oak-ud game:log-grown-oak-ud
Oak log game:log-placed-oak-ud
Granite stones game:loosestones-granite-free
Meta (Filler) game:meta-filler
Dry gravel overlay 4 game:overlay-gravel-dry4
Granite rock game:rock-granite
Medium fertility soil game:soil-medium-none
Medium fertility soil (Grassy) game:soil-medium-normal
Support beam (Very rotten wood) game:supportbeam-veryrotten
Grass (Medium) game:tallgrass-medium-free
Grass (Medium short) game:tallgrass-mediumshort-free
Grass (Tall) game:tallgrass-tall-free
Grass (Very tall) game:tallgrass-verytall-free
Tool rack game:toolrack-west
Burned out torch game:torch-basic-burnedout-west
Flowing water game:water-d-6
Flowing water game:water-d-7
Flowing water game:water-s-5
Flowing water game:water-s-6
Still Water game:water-still-7
Flowing water game:water-sw-4
Flowing water game:water-sw-5
Flowing water game:water-sw-6
Flowing water game:water-w-2
Flowing water game:water-w-3
Flowing water game:water-w-4
Flowing water game:water-w-7

Items placed inside containers (3)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Aged firewood game:agedfirewood
Longbow game:bow-long
Pelt (Large) game:hide-pelt-large

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.