overground/main/mediumruins/normalruin-virrno-o4

schematic betterruins:worldgen/schematics/overground/main/mediumruins/normalruin-virrno-o4.json · from betterruins

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Size (X×Y×Z)25×12×25 blocks
Distinct block codes37
Fileworldgen/schematics/overground/main/mediumruins/normalruin-virrno-o4.json · 42 KB (13 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
mediumruins structure overground/main/mediumruins/*

Blocks (37)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Chair (Brown) game:chair-brown
Chiseled Block game:chiseledblock
Brown ceramic planter game:clayplanter-brown-fired
Clutter game:clutter
Horsetail game:flower-horsetail-free
Orange mallow game:flower-orangemallow-free
Forest floor game:forestfloor-0
Forest floor game:forestfloor-1
Forest floor game:forestfloor-2
Forest floor game:forestfloor-3
Forest floor game:forestfloor-4
Forest floor game:forestfloor-7
groundstorage game:groundstorage
Oak leaves game:leaves-grown1-oak
Oak branchy leaves game:leavesbranchy-grown1-oak
log-grown-oak-ud game:log-grown-oak-ud
Loose flint game:looseflints-granite-free
Granite stones game:loosestones-granite-free
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
Walnut planks game:planks-walnut-ud
Walnut planks game:planks-walnut-we
Granite rock game:rock-granite
Basalt rock (Polished) game:rockpolished-basalt
Medium fertility soil game:soil-medium-none
Medium fertility soil (Grassy) game:soil-medium-normal
Chest game:stationarybasket-west
Stone path game:stonepath-free
Support beam (Very rotten wood) game:supportbeam-veryrotten
Grass (Medium) game:tallgrass-medium-free
Grass (Medium short) game:tallgrass-mediumshort-free
Grass (Short) game:tallgrass-short-free
Grass (Tall) game:tallgrass-tall-free
Grass (Very short) game:tallgrass-veryshort-free
Grass (Very tall) game:tallgrass-verytall-free
Aged wooden path game:woodenpath-aged-ns
Aged wooden path game:woodenpath-aged-we

Items placed inside containers (5)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Aged firewood game:agedfirewood
Ruined bearded axe game:axe-bearded-ruined
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Resource randomizer game:stackrandomizer-resource
Stack randomizer (Ruined weapons) game:stackrandomizer-ruinedweapon

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.