overground/main/mediumruins/normalruin-virrno-o4
schematic
betterruins:worldgen/schematics/overground/main/mediumruins/normalruin-virrno-o4.json
· from betterruins
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| Size (X×Y×Z) | 25×12×25 blocks |
|---|---|
| Distinct block codes | 37 |
| File | worldgen/schematics/overground/main/mediumruins/normalruin-virrno-o4.json · 42 KB (13 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| mediumruins | structure | overground/main/mediumruins/* |
Blocks (37)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Chair (Brown) | game:chair-brown |
| Chiseled Block | game:chiseledblock |
| Brown ceramic planter | game:clayplanter-brown-fired |
| Clutter | game:clutter |
| Horsetail | game:flower-horsetail-free |
| Orange mallow | game:flower-orangemallow-free |
| Forest floor | game:forestfloor-0 |
| Forest floor | game:forestfloor-1 |
| Forest floor | game:forestfloor-2 |
| Forest floor | game:forestfloor-3 |
| Forest floor | game:forestfloor-4 |
| Forest floor | game:forestfloor-7 |
| groundstorage | game:groundstorage |
| Oak leaves | game:leaves-grown1-oak |
| Oak branchy leaves | game:leavesbranchy-grown1-oak |
| log-grown-oak-ud | game:log-grown-oak-ud |
| Loose flint | game:looseflints-granite-free |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| Walnut planks | game:planks-walnut-ud |
| Walnut planks | game:planks-walnut-we |
| Granite rock | game:rock-granite |
| Basalt rock (Polished) | game:rockpolished-basalt |
| Medium fertility soil | game:soil-medium-none |
| Medium fertility soil (Grassy) | game:soil-medium-normal |
| Chest | game:stationarybasket-west |
| Stone path | game:stonepath-free |
| Support beam (Very rotten wood) | game:supportbeam-veryrotten |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Grass (Short) | game:tallgrass-short-free |
| Grass (Tall) | game:tallgrass-tall-free |
| Grass (Very short) | game:tallgrass-veryshort-free |
| Grass (Very tall) | game:tallgrass-verytall-free |
| Aged wooden path | game:woodenpath-aged-ns |
| Aged wooden path | game:woodenpath-aged-we |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Aged firewood | game:agedfirewood |
| Ruined bearded axe | game:axe-bearded-ruined |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Resource randomizer | game:stackrandomizer-resource |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.