overground/main/mediumruins/mediumruins-grendelbiter-o4-1101
schematic
betterruins:worldgen/schematics/overground/main/mediumruins/mediumruins-grendelbiter-o4-1101.json
· from betterruins
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| Size (X×Y×Z) | 25×24×25 blocks |
|---|---|
| Distinct block codes | 35 |
| File | worldgen/schematics/overground/main/mediumruins/mediumruins-grendelbiter-o4-1101.json · 244 KB (42 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| mediumruins | structure | overground/main/mediumruins/* |
Blocks (35)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| Aged roof beam | game:beam-plane-aged-free |
| Chair (Gray) | game:chair-gray |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| clutter-aquatic | game:clutter-aquatic |
| Granite cobblestone | game:cobblestone-granite |
| Brown wattle and daub | game:daub-brown-normal |
| Golden brown wattle and daub | game:daub-browngolden-cracked |
| Golden brown wattle and daub | game:daub-browngolden-normal |
| Golden brown wattle and daub | game:daub-browngolden-wattle |
| Aged oak debarked log | game:debarkedlog-aged-ns |
| Aged oak debarked log | game:debarkedlog-aged-ud |
| Aged oak debarked log | game:debarkedlog-aged-we |
| door-ruined-rough1 | game:door-ruined-rough1 |
| door-ruined-rough2 | game:door-ruined-rough2 |
| door-ruined-rough3 | game:door-ruined-rough3 |
| Granite dry stone | game:drystone-granite |
| Granite gravel | game:gravel-granite |
| Oak leaves | game:leaves-placed-oak |
| Linen (Offset stitches) | game:linen-offset-down |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| Corroded copper block (riveted) | game:metalblock-corroded-sheet-copper |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Aged oak planks | game:planks-aged-ns |
| Aged oak planks | game:planks-aged-ud |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Granite Quern | game:quern-granite |
| Granite rock | game:rock-granite |
| Support beam (Aged) | game:supportbeam-aged |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
| Grass (Very tall) | game:tallgrass-verytall-free |
| Wild bee hive (Medium) | game:wildbeehive-medium |
Items placed inside containers (1)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Resource randomizer | game:stackrandomizer-resource |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.