overground/main/mediumruins/mediumruins-freian-o22-0504
schematic
betterruins:worldgen/schematics/overground/main/mediumruins/mediumruins-freian-o22-0504.json
· from betterruins
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| Size (X×Y×Z) | 25×28×25 blocks |
|---|---|
| Distinct block codes | 40 |
| File | worldgen/schematics/overground/main/mediumruins/mediumruins-freian-o22-0504.json · 84 KB (12 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| mediumruins | structure | overground/main/mediumruins/* |
Blocks (40)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| air | game:air |
| Dead fungi layer | game:attachingplant-deadfungi |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Granite cobblestone | game:cobblestone-granite |
| Cracked vessel (Farming) | game:lootvessel-farming |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| Bearded tooth | game:mushroom-beardedtooth-normal-east |
| Bearded tooth | game:mushroom-beardedtooth-normal-north |
| Bearded tooth | game:mushroom-beardedtooth-normal-south |
| Bearded tooth | game:mushroom-beardedtooth-normal-west |
| mushroom-deerear-normal-east | game:mushroom-deerear-normal-east |
| Deer ear | game:mushroom-deerear-normal-north |
| mushroom-deerear-normal-south | game:mushroom-deerear-normal-south |
| mushroom-deerear-normal-west | game:mushroom-deerear-normal-west |
| Dryad saddle | game:mushroom-dryadsaddle-normal-north |
| Dryad saddle | game:mushroom-dryadsaddle-normal-south |
| Dryad saddle | game:mushroom-dryadsaddle-normal-west |
| mushroom-reishi-normal-east | game:mushroom-reishi-normal-east |
| Reishi | game:mushroom-reishi-normal-north |
| mushroom-reishi-normal-south | game:mushroom-reishi-normal-south |
| mushroom-reishi-normal-west | game:mushroom-reishi-normal-west |
| White oyster | game:mushroom-whiteoyster-normal-east |
| White oyster | game:mushroom-whiteoyster-normal-south |
| Damaged stone overlay | game:overlay-damagedstone |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Block Randomizer | game:randomizer-normal |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Still Water | game:water-still-7 |
Items placed inside containers (10)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Armor randomizer | game:stackrandomizer-armor |
| stackrandomizer-buildingblocks | game:stackrandomizer-buildingblocks |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Tool randomizer (Copper) | game:stackrandomizer-coppertool |
| Fuel randomizer | game:stackrandomizer-fuel |
| Gear randomizer | game:stackrandomizer-gear |
| stackrandomizer-newlore | game:stackrandomizer-newlore |
| Resource randomizer | game:stackrandomizer-resource |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.