overground/main/largeruins/0108-dampus-largeruin-o8

schematic betterruins:worldgen/schematics/overground/main/largeruins/0108-dampus-largeruin-o8.json · from betterruins

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Size (X×Y×Z)62×30×40 blocks
Distinct block codes40
Fileworldgen/schematics/overground/main/largeruins/0108-dampus-largeruin-o8.json · 1.1 MB (108 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
largeruins-0108-dampus-largeruin-o8 structure overground/main/largeruins/0108-dampus-largeruin-o8

Blocks (40)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Altar game:altar-east
Altar game:altar-north
Lichen layer game:attachingplant-lichen
Moss layer (untinted) game:attachingplant-moss
Spotty moss layer game:attachingplant-spottymoss
Chest game:chest-east
Chiseled Block game:chiseledblock
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Creativeblock (32) game:creativeblock-32
Creativelight (34) game:creativelight-34
Creativelight (35) game:creativelight-35
Very aged debarked log game:debarkedlog-veryaged-we
groundstorage game:groundstorage
Old man's beard game:hanginglichen-oldmans-bottom
Old man's beard game:hanginglichen-oldmans-segment
Old man's beard game:hanginglichen-oldmans-short
Old man's beard game:hanginglichen-oldmans-top
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Corroded gold block game:metalblock-corroded-plain-gold
microblock game:microblock
Damaged stone overlay game:overlay-damagedstone
Wet gravel overlay 1 game:overlay-gravel-wet1
Wet gravel overlay 2 game:overlay-gravel-wet2
Wet gravel overlay 3 game:overlay-gravel-wet3
Wet gravel overlay 4 game:overlay-gravel-wet4
Aged polished rock (Granite) game:polishedrockold-full-granite
Block Randomizer game:randomizer-normal
Basalt rock game:rock-basalt
rocktyped-rubble-free game:rocktyped-rubble-free
storagevessel-cornflower game:storagevessel-cornflower
Tapestry game:tapestry-east
Tapestry game:tapestry-west

Items placed inside containers (12)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Aged lore book (Brick red) game:lore-book-aged-brickred
Accessory randomizer (High status) game:stackrandomizer-accessory-highstatus
Accessory randomizer (Low status) game:stackrandomizer-accessory-lowstatus
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
stackrandomizer-backpack game:stackrandomizer-backpack
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Gear randomizer game:stackrandomizer-gear
Lantern randomizer game:stackrandomizer-lantern
Library randomizer game:stackrandomizer-library
Lore randomizer (V) game:stackrandomizer-lore-villager
stackrandomizer-newlore game:stackrandomizer-newlore
Stack randomizer (Ruined weapons) game:stackrandomizer-ruinedweapon

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