Library randomizer

item survival:stackrandomizer-library · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStackRandomizer ItemStackRandomizer Systems/Loot/ItemStackRandomizer.cs

Can generate (52)

This is a random-stack placeholder: when the game generates the chest, vessel or drop it sits in, it swaps this item for one of the results below, picked by the relative chance shown. A placed randomizer can also carry its own overall chance of generating nothing at all, which is per-instance data and not part of this definition.

Filters
ResultKindChanceQuantity
Parchment item 8.93% 1–5
Gray rotten book item 1.79% 1
Brown rotten book item 1.79% 1
Rust rotten book item 1.79% 1
Purple rotten book item 1.79% 1
Green rotten book item 1.79% 1
Plain glasses item 1.79% 1
Ink and quill item 1.79% 1
Clutter
type: candlestub-single
block 1.79% 1
Clutter
type: candlestubs-bunch1
block 1.79% 1
Clutter
type: candlestubs-bunch2
block 1.79% 1
Clutter
type: candlestubs-bunch3
block 1.79% 1
Clutter
type: candlestubs-bunch4
block 1.79% 1
Clutter
type: bookshelves/large-book-closed
block 1.79% 1
Clutter
type: bookshelves/large-book-pile1
block 1.79% 1
Clutter
type: bookshelves/large-book-pile2
block 1.79% 1
Clutter
type: bookshelves/large-book-pile3
block 1.79% 1
Clutter
type: bookshelves/bookstand-verylarge-book-closed
block 1.79% 1
Clutter
type: bookshelves/bookstand-verylarge-book-open
block 1.79% 1
Clutter
type: bookshelves/lectern-large-book-closed
block 1.79% 1
Clutter
type: bookshelves/lectern-large-book-open
block 1.79% 1
Clutter
type: bookshelves/large-book-standing1
block 1.79% 1
Clutter
type: bookshelves/large-book-standing2
block 1.79% 1
Clutter
type: bookshelves/large-book-standing3
block 1.79% 1
Clutter
type: bookshelves/large-book-standing4
block 1.79% 1
Clutter
type: bookshelves/large-book-standing5
block 1.79% 1
Clutter
type: bookshelves/large-book-standing6
block 1.79% 1
Clutter
type: abacus1
block 1.79% 1
Clutter
type: abacus2
block 1.79% 1
Clutter
type: abacus3
block 1.79% 1
Clutter
type: abacus4
block 1.79% 1
Clutter
type: alidade
block 1.79% 1
Clutter
type: armillary1
block 1.79% 1
Clutter
type: armillary2
block 1.79% 1
Clutter
type: armillary3
block 1.79% 1
Clutter
type: astrolabe
block 1.79% 1
Clutter
type: diptych-dial
block 1.79% 1
Clutter
type: equi-dial
block 1.79% 1
Clutter
type: globe1
block 1.79% 1
Clutter
type: globe2
block 1.79% 1
Clutter
type: globe3
block 1.79% 1
Clutter
type: globe4
block 1.79% 1
Clutter
type: globe5
block 1.79% 1
Clutter
type: globe6
block 1.79% 1
Clutter
type: jonas-lamp/floor4
block 1.79% 1
Clutter
type: jonas-lamp/floor5
block 1.79% 1
Clutter
type: jonas-lamp/floor6
block 1.79% 1
Clutter
type: jonas-lamp/floor7
block 1.79% 1
Clutter
type: pile-drafting-instrument
block 1.79% 1
Clutter
type: machine6
block 1.79% 1
Omok piece (Lead) item 1.79% 1
Omok piece (Gold) item 1.79% 1

Found in structures (28)

StructureKind
medium structure
Resonance Archive storystructure
underground-translocator-uncommon structure
underground-translocator-common structure
underground-rare structure
underground-common-lowerchance structure
calix storystructure
forlornhopedungeon storystructure
largeforlornhopetower storystructure
mansion storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
special-sunrifteperimentsmallruin-sirayne structure
megastructures-forlornhopetower-common-niclass structure
megastructures-oasis-stadrian structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-giantcathedral-dampus structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
largeruins-0108-dampus-largeruin-o8 structure
largeruins-0206-samgrey-o7 structure
largeruins-0701-femursnapper-largeruin-o4 structure
desertspecifc-o2-stadrian-deserthouse2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.