Lead plate
item
survival:metalplate-lead
· from game
Metal plating. How steampunky.
| Stack size | 8 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemMetalPlate |
ItemMetalPlate |
Item/ItemMetalPlate.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| plate | smithing |
Used in (6)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| glider | grid |
Customized translocator schematic + supportbeam-{wood} ×4 + Temporal gear + Illuminal divergence manifold + Electrum plate ×2 + metalnailsandstrips-* (iron, meteoriciron, steel, cupronickel) ×8 + Lead plate ×6 + Cupronickel rod ×3
→
Rickety translocator
|
| Night vision mask (Item Recipe) | grid | |
| Resonator (Item Recipe) | grid | |
| Base return teleporter (Item Recipe) | grid |
Base return teleporter alignment pylon + Base return teleporter thermal diffusion port + Base return teleporter reductive interval pylon + Jonas part (Temporal alignment node) + Jonas sub-assembly (A complex joint) + Cupronickel rod ×2 + Electrum plate + Lead plate + Metal parts
→
Base return teleporter
|
| Terminus teleporter (Item Recipe) | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| uncommon | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.