Aged oak log

block survival:log-placed-aged-ud · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLog BlockLog Block/BlockLog.cs
Behavior Pillar BlockBehaviorPillar BlockBehavior/BehaviorPillar.cs
Behavior MyceliumHost BlockBehaviorMyceliumHost BlockBehavior/BehaviorMyceliumHost.cs
Behavior WrenchOrientable BlockBehaviorWrenchOrientable BlockBehavior/BehaviorWrenchOrientable.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Aged oak log ×1

Used in (3)

Filters
RecipeCategoryIngredients → output
Aged firewood (Item Recipe) grid
grid recipe grid
grid recipe grid

Dropped by (6)

Filters
SourceKindMechanismChance / Quantity
log-grown-aged-ud block blockDrop ×1
log-grown-aged-ns block blockDrop ×1
log-grown-aged-we block blockDrop ×1
Aged oak log block blockDrop ×1
Aged oak log block blockDrop ×1
Aged oak log block blockDrop ×1

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Building materials randomizer 14.14%

Found in structures (26)

StructureKind
small structure
medium structure
large structure
guild-village-main village
average-town-common village
military-town-main village
Resonance Archive storystructure
Treasure Hunter storystructure
Village area storystructure
underground-uncommon structure
underground-translocator-uncommon structure
mine1 storystructure
mine2 storystructure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-normancastle-par structure
megastructures-giantcathedral-dampus structure
village-forest village
village-femursnapper village
largeruins-0103-femursnapper-o7 structure
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.