Obsidian knife
item
survival:knife-generic-boneobsidian
· from game
Useful for cutting tall grass
| Tags | weaponweapon-meleetool-knifetool-trimmingtool |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemKnife |
ItemKnife |
Item/ItemKnife.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | AnimationAuthoritative |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | Buffable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Obsidian knife (Item Recipe) | grid |
Found in structures (15)
| Structure | Kind |
|---|---|
| Trader camps in ruins repurposed cellars | structure |
| Trader camps in very cold climate regions | structure |
| raresurfaceruins | structure |
| Treasure Hunter | storystructure |
| Village area | storystructure |
| graves4 | structure |
| graves1 | structure |
| village-samsvillage-redclay | village |
| village-samsvillage-orange | village |
| village-samsvillage-fireclay | village |
| village-samsvillage-cream | village |
| village-samsvillage-blackclay | village |
| mediumruins | structure |
| desertspecifc-o20-stadrian-undergroundwithentrance | structure |
| desertspecifc-mixco-viejo-o6-yapludepatte | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.