Mordanted cloth

item survival:cloth-mordant · from game

Cloth that has been treated to hold dye
Stack size32

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (3)

Filters
RecipeCategoryIngredients → output
dyedcloth barrel
dyedcloth barrel
dyedcloth barrel

Used in (3)

Filters
RecipeCategoryIngredients → output
dyedcloth barrel
dye-* (orange, black, red, blue, green, yellow, white, gray, purple, pink) ×2L + Mordanted cloth → cloth-{color}
dyedcloth barrel
dyedcloth barrel

Found in structures (4)

StructureKind
shoppingcentre storystructure
thepanopticon storystructure
university storystructure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.