Brown cloth
item
survival:cloth-brown
· from game
| Stack size | 32 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (2)
Used in (28)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| Commoner saddle blanket (Item Recipe) | grid | |
| Earth tone saddle blanket (Item Recipe) | grid | |
| Embroidered fur mukluks (Item Recipe) | grid | |
| Embroidered fur mukluks (Item Recipe) | grid | |
| Embroidered fur mukluks (Item Recipe) | grid | |
| Peasant slippers (Item Recipe) | grid | |
| Embroidered fur mittens (Item Recipe) | grid | |
| Embroidered fur mittens (Item Recipe) | grid | |
| Embroidered fur mittens (Item Recipe) | grid | |
| Embroidered fur mittens (Item Recipe) | grid | |
| grid recipe | grid | |
| Gray and brown hose (Item Recipe) | grid | |
| Fine trousers (Item Recipe) | grid | |
| Workmans pants (Item Recipe) | grid | |
| Moth patterned shawl (Item Recipe) | grid | |
| Jord robe (Item Recipe) | grid | |
| Hooded cape (Item Recipe) | grid | |
| Earth toned robe (Item Recipe) | grid | |
| Warm robe (Item Recipe) | grid | |
| Warm robe (Item Recipe) | grid | |
| gambeson helmet repair | grid | |
| gambeson body armor repair | grid | |
| gambeson leg armor repair | grid | |
| gambeson helmet | grid | |
| gambeson body armor | grid | |
| gambeson body armor | grid | |
| gambeson leg armor | grid |
Found in structures (4)
| Structure | Kind |
|---|---|
| Trader camps in hot climate regions | structure |
| Resonance Archive | storystructure |
| Tobias cave area | storystructure |
| university | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.