Green cloth
item
survival:cloth-green
· from game
| Stack size | 32 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| dyedcloth | barrel |
Used in (16)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| Embroidered green saddle blanket (Item Recipe) | grid | |
| Minstrel boots (Item Recipe) | grid | |
| Nomad boots (Item Recipe) | grid | |
| Yellow and green hose (Item Recipe) | grid | |
| Nomad trousers (Item Recipe) | grid | |
| Forest poncho (Item Recipe) | grid | |
| Nomad mantle (Item Recipe) | grid | |
| Spice merchants coat (Item Recipe) | grid | |
| gambeson helmet repair | grid | |
| gambeson body armor repair | grid | |
| gambeson leg armor repair | grid | |
| gambeson helmet | grid | |
| gambeson body armor | grid | |
| gambeson body armor | grid | |
| gambeson leg armor | grid |
Found in structures (2)
| Structure | Kind |
|---|---|
| Trader camps in forest | structure |
| Tobias cave area | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.