Brake

block survival:brake-north · from game

Mechanical power part

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockBrake BlockBrake Systems/MechanicalPower/Block/BlockBrake.cs
Behavior HorizontalOrientable BlockBehaviorHorizontalOrientable BlockBehavior/BehaviorHorizontalOrientable.cs
Block entity Brake BEBrake Systems/MechanicalPower/BlockEntity/BEBrake.cs
Block entity behavior Burning BEBehaviorBurning BlockEntityBehavior/BEBehaviorBurning.cs
Block entity behavior MPBrake BEBehaviorMPBrake Systems/MechanicalPower/BlockEntityBehavior/BEBehaviorBrake.cs
Block entity behavior Animatable BEBehaviorAnimatable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Brake ×1

Produced by (2)

Filters
RecipeCategoryIngredients → output
Brake (Item Recipe) grid
Brake (Item Recipe) grid

Dropped by (4)

Filters
SourceKindMechanismChance / Quantity
Brake block blockDrop ×1
brake-east block blockDrop ×1
brake-south block blockDrop ×1
brake-west block blockDrop ×1

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.