surface/agricultural/common/elevated-farmland2

schematic survival:worldgen/schematics/surface/agricultural/common/elevated-farmland2.json · from game

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Size (X×Y×Z)9×3×9 blocks
Distinct block codes10
Fileworldgen/schematics/surface/agricultural/common/elevated-farmland2.json · 8 KB (2 KB compressed)

Used by structures (4)

StructureKindReferenced asWeightQuantity
agricultural-village-main village surface/agricultural/common/* 40 1–2
average-town-common village surface/agricultural/common/* 40 –2
average-town-uncommon village surface/agricultural/common/* 40 –1
military-town-main village surface/agricultural/common/* 40 –2

Blocks (10)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Granite cobblestone stairs game:cobblestonestairs-granite-up-east-free
Granite dry stone game:drystone-granite
Meta (block layer) game:meta-blocklayer
Meta (Underground) game:meta-underground
microblock game:microblock
Low fertility soil game:soil-low-none
Low fertility soil (Sparse grass) game:soil-low-verysparse
Medium fertility soil game:soil-medium-none
Medium fertility soil (Grassy) game:soil-medium-normal
Stone path game:stonepath-free

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.