overground/special/waystones/niclass/o3/riphypi

schematic betterruins:worldgen/schematics/overground/special/waystones/niclass/o3/riphypi.json · from betterruins

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Size (X×Y×Z)2×6×3 blocks
Distinct block codes19
Fileworldgen/schematics/overground/special/waystones/niclass/o3/riphypi.json · 4 KB (2 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
niclass-waystones structure overground/special/waystones/niclass/o3/*

Blocks (19)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Bony soil game:bonysoil
Chiseled Block game:chiseledblock
Clutter game:clutter
Cracked granite game:crackedrock-granite
Dry dirty gravel (Stoney) game:dirtygravel-dry-stoney
Catmint game:flower-catmint-free
Edelweiss game:flower-edelweiss-free
Lily of the valley game:flower-lilyofthevalley-free
Lupine (Orange) game:flower-lupine-orange-free
Lupine (Red) game:flower-lupine-red-free
Orange mallow game:flower-orangemallow-free
Redtop grass game:flower-redtopgrass-free
Wild daisy game:flower-wilddaisy-free
Flowerpot (Celadon) game:flowerpot-celadon
Flowerpot (Rutile) game:flowerpot-rutile
Flowerpot (Tenmoku) game:flowerpot-tenmoku
multiblock-monolithic-n1-0-0 game:multiblock-monolithic-n1-0-0
Painting (Butterfly) game:painting-butterfly-north
trunk-south game:trunk-south

Items placed inside containers (2)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Bone game:bone
Gear randomizer game:stackrandomizer-gear

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.