overground/special/waystones/bellcross/o3/waystone-bellcross-o3-2
schematic
betterruins:worldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-2.json
· from betterruins
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| Size (X×Y×Z) | 7×9×7 blocks |
|---|---|
| Distinct block codes | 10 |
| File | worldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-2.json · 16 KB (5 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| bellcross-waystones | structure | overground/special/waystones/bellcross/o3/waystone-bellcross-o3-2 |
Blocks (10)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Chiseled Block | game:chiseledblock |
| Carcass (Humanoid) | game:drycarcass-humanoid2 |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| microblock | game:microblock |
| multiblock-monolithic-p1-0-0 | game:multiblock-monolithic-p1-0-0 |
| Peridotite rock | game:rock-peridotite |
| Peridotite rock (Polished) | game:rockpolished-peridotite |
| Sludgy gravel | game:sludgygravel |
| trunk-north | game:trunk-north |
Items placed inside containers (8)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Ornamental cross | game:clothes-neck-fancy-cross |
| Accessory randomizer (High status) | game:stackrandomizer-accessory-highstatus |
| Jonas Parts&Frames Stack randomizer | game:stackrandomizer-alljonas |
| stackrandomizer-buildingblocks | game:stackrandomizer-buildingblocks |
| Cloth randomizer (High status) | game:stackrandomizer-cloth-highstatus |
| Gear randomizer | game:stackrandomizer-gear |
| stackrandomizer-kingclothing | game:stackrandomizer-kingclothing |
| Resource randomizer | game:stackrandomizer-resource |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.