overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1
schematic
betterruins:worldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1.json
· from betterruins
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| Size (X×Y×Z) | 7×9×7 blocks |
|---|---|
| Distinct block codes | 12 |
| File | worldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1.json · 17 KB (6 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| bellcross-waystones | structure | overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1 |
Blocks (12)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Chiseled Block | game:chiseledblock |
| Creativeblock (0) | game:creativeblock-0 |
| Creative grass | game:creativegrass-medium-normal |
| Carcass (Humanoid) | game:drycarcass-humanoid2 |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| microblock | game:microblock |
| multiblock-monolithic-p1-0-0 | game:multiblock-monolithic-p1-0-0 |
| Peridotite rock | game:rock-peridotite |
| Peridotite rock (Polished) | game:rockpolished-peridotite |
| Sludgy gravel | game:sludgygravel |
| trunk-north | game:trunk-north |
Items placed inside containers (6)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Weapon randomizer (Copper) | game:stackrandomizer-copperweapon |
| Gear randomizer | game:stackrandomizer-gear |
| Resource randomizer | game:stackrandomizer-resource |
| stackrandomizer-rottenkingclothing | game:stackrandomizer-rottenkingclothing |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.