overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1

schematic betterruins:worldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1.json · from betterruins

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Size (X×Y×Z)7×9×7 blocks
Distinct block codes12
Fileworldgen/schematics/overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1.json · 17 KB (6 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
bellcross-waystones structure overground/special/waystones/bellcross/o3/waystone-bellcross-o3-1

Blocks (12)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Chiseled Block game:chiseledblock
Creativeblock (0) game:creativeblock-0
Creative grass game:creativegrass-medium-normal
Carcass (Humanoid) game:drycarcass-humanoid2
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
microblock game:microblock
multiblock-monolithic-p1-0-0 game:multiblock-monolithic-p1-0-0
Peridotite rock game:rock-peridotite
Peridotite rock (Polished) game:rockpolished-peridotite
Sludgy gravel game:sludgygravel
trunk-north game:trunk-north

Items placed inside containers (6)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
Weapon randomizer (Copper) game:stackrandomizer-copperweapon
Gear randomizer game:stackrandomizer-gear
Resource randomizer game:stackrandomizer-resource
stackrandomizer-rottenkingclothing game:stackrandomizer-rottenkingclothing
Stack randomizer (Ruined weapons) game:stackrandomizer-ruinedweapon

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.