overground/main/village-vsvillage/wallsegments/research_outpost_1_o7
schematic
betterruins:worldgen/schematics/overground/main/village-vsvillage/wallsegments/research_outpost_1_o7.json
· from betterruins
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| Size (X×Y×Z) | 13×10×11 blocks |
|---|---|
| Distinct block codes | 41 |
| File | worldgen/schematics/overground/main/village-vsvillage/wallsegments/research_outpost_1_o7.json · 35 KB (8 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| village-vsvillage | village | overground/main/village-vsvillage/wallsegments/* |
10 | 1–2 |
Blocks (41)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Bony soil | game:bonysoil |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| crate | game:crate |
| door-ruined-windowed3 | game:door-ruined-windowed3 |
| Granite dry stone | game:drystone-granite |
| Granite gravel | game:gravel-granite |
| groundstorage | game:groundstorage |
| Loose rusty gears (4 pieces) | game:loosegears-4 |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Aged polished rock (Green marble) | game:polishedrockold-full-greenmarble |
| Aged polished rock (White marble) | game:polishedrockold-full-whitemarble |
| Block Randomizer | game:randomizer-normal |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Medium fertility soil (Patches of grass) | game:soil-medium-sparse |
| Rusty metal trapdoor | game:trapdoor-plate-rusted-4 |
| Ruined wooden trapdoor | game:trapdoor-solid-aged-2 |
Items placed inside containers (9)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Aged firewood | game:agedfirewood |
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Cloth randomizer (Medium status) | game:stackrandomizer-cloth-mediumstatus |
| Fuel randomizer | game:stackrandomizer-fuel |
| Gear randomizer | game:stackrandomizer-gear |
| Ingot randomizer | game:stackrandomizer-ingot |
| Food and kitchen tools randomizer | game:stackrandomizer-kitchen |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.