overground/main/village-ogdred/houses/house2-o2

schematic betterruins:worldgen/schematics/overground/main/village-ogdred/houses/house2-o2.json · from betterruins

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Size (X×Y×Z)11×5×11 blocks
Distinct block codes20
Fileworldgen/schematics/overground/main/village-ogdred/houses/house2-o2.json · 22 KB (7 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
village-ogdred village overground/main/village-ogdred/houses/house2-o2 100 0–1

Blocks (20)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Moss layer (untinted) game:attachingplant-moss
Spotty moss layer game:attachingplant-spottymoss
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Very aged debarked log game:debarkedlog-veryaged-ud
Granite gravel game:gravel-granite
Loose sticks game:loosestick-free
Cracked vessel (Tool) game:lootvessel-tool
Meta (Underground) game:meta-underground
microblock game:microblock
Rotten ebony planks game:planks-rottenebony-ns
Very aged wooden planks game:planks-veryaged-ns
Very aged wooden planks game:planks-veryaged-we
Granite rock game:rock-granite
Support beam (Very rotten wood) game:supportbeam-veryrotten
Grass (Medium) game:tallgrass-medium-free
Grass (Short) game:tallgrass-short-free
Grass (Very short) game:tallgrass-veryshort-free
Grass (Very tall) game:tallgrass-verytall-free

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.